2014 · 21 citations · 24 references
EducationChild HealthDesignInteractive MediaPhysical ActivityUser Experience DesignEducational Game DesignGame-based LearningPhysical Activity For ChildrenSerious GamesVideo Game StudiesGame PlayHeart RateHeart Rate MeasurementPervasive ComputingPervasive GamingPhysiological SensingPhysiological Signal SensingPlay-based Physical Activity
Electric Vehicles (EVs) are an emerging technology and open up an exciting new space for designing in-car interfaces. This technology enhances driving experience by a strong acceleration, regenerative breaking and especially a reduced noise level. However, engine vibrations and sound transmit valuable feedback to drivers of conventional cars, e.g. signaling that the engine is running and ready to go. We address this lack of feedback with Heartbeat, a multimodal electric vehicle information system. Heartbeat communicates (1) the state of the electric drive including energy flow and (2) the energy level of the batteries in a natural and experienceable way. We enhance the underlying Experience Design process by formulating working principles derived from an experience story in order to transport its essence throughout the following design phases. This way, we support the design of a consistent experience and resolve the tension between implementation constraints (e.g., space) and the persistence of the underlying story while building prototypes and integrating them into a technical environment (e.g., a dashboard).
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Jacob Cohen · Psychological Bulletin · 1992 · 42.2K citations
Emotional design: why we love (or hate) everyday things
Choice Reviews Online · 2004 · 3.1K citations
Arts, Design, Social Psychology +14
John R. Crawford, Julie D. Henry · British Journal of Clinical Psychology · 2004 · 3K citations · Full text