2010 · 41 citations · 7 references
EducationPsycholinguisticsLocation-based GameAnalogue GamesLanguage LearningAccessible GameAugmented Reality GameVirtual RealityLanguage AcquisitionLanguage StudiesEducational GameGame DesignCognitive ScienceEquivalent Real GameAugmented RealityEye TrackingExtended RealityAugmented IntelligenceArtsAr GameLinguistics
This paper presents an Augmented Reality (AR) game for learning words. Thirty-two children played the AR game and the equivalent real game. We have compared the results of the two games. The results indicate that children did not found significant differences between the two games except for one question, but 81% of the children liked most the AR game.
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Oliver Bimber, Bernd Fröhlich, Dieter Schmalsteig et al. · IEEE Computer Graphics and Applications · 2001 · 160 citations
Augmenting the science centre and museum experience
Eric Woods, Mark Billinghurst, Julian Looser et al. · 2004 · 158 citations
Tangible user interface for chemistry education
Morten Fjeld, Jonas Fredriksson, Martin Ejdestig et al. · 2007 · 94 citations
Interactive Learning, Tangible User Interface, Engineering +12