1999 · 52 citations · 25 references
ComputingVisualizationInteraction DesignInteractive VisualizationUser Experience DesignCollaborative SystemsCollaborative Virtual EnvironmentsVirtual RealityVirtual WorldsWayfindingWayfinding DesignCollaborative ExplorationExplorationGaze ControlGaze-based NavigationGuided ExplorationMulti-user NavigationTask ConstraintsTask-space Constraints
We approach the problem of exploring a virtual space by exploiting positional and camera-model constraints on navigation to provide extra assistance that focuses the user's explorational wanderings on the task objectives. Our specific design incorporates not only task-based constraints on the viewer's location, gaze, and viewing parameters, but also a personal "guide" that serves two important functions: keeping the user oriented in the navigation space, and "pointing" to interesting subject areas as they are approached. The guide's cues may be ignored by continuing in motion, but if the user stops, the gaze shifts automatically toward whatever the guide was interested in. This design has the serendipitous feature that it automatically incorporates a nested collaborative paradigm simply by allowing any given viewer to be seen as the "guide" of one or more viewers following behind; the leading automated guide (we tend to select a guide dog for this avatar) can remind the leading live hu...
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Animating rotation with quaternion curves
Ken Shoemake · ACM SIGGRAPH Computer Graphics · 1985 · 1.7K citations
Image plane interaction techniques in 3D immersive environments
Jeffrey S. Pierce, Andrew Forsberg, Matthew J. Conway et al. · 1997 · 423 citations · Full text