1997 · 423 citations · 9 references
ComputingVisualizationComputer GraphicsImmersive VisualizationRenderingImmersive EnvironmentsImmersive Scientific VisualizationThree-dimensional VisualizationVirtual Reality3D Scientific VisualizationImage Plane AnalysisImmersive Interaction TechniquesImmersive Visual EnvironmentsInteractive 3D Visualization
This paper presents a set of interaction techniques for use in headtracked immersive virtual environments. With these techniques, the user interacts with the 2D projections that 3D objects in the scene make on his image plane. The desktop analog is the use of a mouse to interact with objects in a 3D scene based on their projections on the monitor screen. Participants in an immersive environment can use the techniques we discuss for object selection, object manipulation, and user navigation in virtual environments.
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