Immersive Visual Environments

Immersive Visual Environments is a type of real-time visual system that integrates spatially coherent, multi-sensory visual displays with interactive, user-centered rendering techniques to create a perceptually convincing illusion of physical presence within a digitally generated environment.

297

Publications

13.4K

Citations

982

Authors

375

Institutions

Publications per year

2017–2026

105

Authors

982

  1. HB
    HH Bülthoff

    Max Planck Institute for Biological Cybernetics, Germany

    4 publications · 134 citations

    4

    h-index

  2. EO
    Eyal Ofek

    Microsoft (United States), United States

    4 publications · 383 citations

    4

    h-index

  3. GB
    Gerd Bruder

    University of Central Florida, United States

    4 publications · 76 citations

    4

    h-index

  4. AD
    Andrew D. Wilson

    Microsoft (United States), United States

    4 publications · 383 citations

    4

    h-index

  5. BR
    Brett R. Jones

    University of Illinois Urbana-Champaign, United States

    4 publications · 383 citations

    4

    h-index

1–5 of 982

Venues

  1. IEEE Transactions on Visualization and Computer Graphics

    TVCG · 12 publications · 595 citations

    12

    h-index

  2. PRESENCE Virtual and Augmented Reality

    10 publications · 857 citations

    10

    h-index

  3. IEEE Computer Graphics and Applications

    8 publications · 266 citations

    8

    h-index

  4. 7

    h-index

  5. Computers & Graphics

    6 publications · 164 citations

    6

    h-index

1–5