International Scholarly Research Notices · 2014 · 83 citations · 36 references
ComputingComputer Science3D ModelingComputational GeometryComputer Vision3D ReconstructionGeometry ProcessingMulti-view GeometryPoint Cloud ProcessingSurface ModelingSurface Reconstruction3D Surface ModelingOcclusion ProcessingPoint Cloud ReconstructionPoint VisibilitySurface VisibilityVisibility
We present a novel method for 3D surface reconstruction from an input cloud of 3D points augmented with visibility information. We observe that it is possible to reconstruct surfaces that do not contain input points. Instead of modeling the surface from input points, we model free space from visibility information of the input points. The complement of the modeled free space is considered full space. The surface occurs at interface between the free and the full space. We show that under certain conditions a part of the full space surrounded by the free space must contain a real object also when the real object does not contain any input points; that is, an occluder reveals itself through occlusion. Our key contribution is the proposal of a new interface classifier that can also detect the occluder interface just from the visibility of input points. We use the interface classifier to modify the state-of-the-art surface reconstruction method so that it gains the ability to reconstruct weakly supported surfaces. We evaluate proposed method on datasets augmented with different levels of noise, undersampling, and amount of outliers. We show that the proposed method outperforms other methods in accuracy and ability to reconstruct weakly supported surfaces.
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A volumetric method for building complex models from range images
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