Zenodo (CERN European Organization for Nuclear Research) · 1998 · 17 citations · 1 references
EducationEducational TechnologyVisualizationVirtual Reality In EducationImmersive Learning EnvironmentsSpatial OrientationVirtual Environment DesignVirtual Learning EnvironmentsVirtual RealityVirtual WorldsSpatial Instructional DesignVirtual Environments In InstructionVirtual Reality EducationVirtual Reality Learning Environments
Abstract: Spatial orientation is an important ability, which should be facilitated in geometry courses of elementary schools. A preferred approach (in Germany) typically involves navigation and orientation tasks with pictures of a town and city maps depicted in a book. Because of increasing use of computer systems in schools, it is very interesting to explore the value a virtual environment possesses for teaching spatial orientation. This articel describes the ’City Game’, a computer-generated, virtual 3D city, developed for teaching spatial orientation in elementary schools, and an informal study to see first reactions of children and adults when using the ’City Game’.
1
Overcoming phobias by virtual exposure
Dorothy Strickland, Larry F. Hodges, Max M. North et al. · Communications of the ACM · 1997 · 60 citations · Full text