New Technology Work and Employment · 2015 · 29 citations · 29 references
Social SciencesEntrepreneurshipOrganizational BehaviorGeography Of WorkLabor EconomicsLabor Market AnalysisEmploymentUnemploymentWork DesignWork DevelopmentWorking HoursEntrepreneurial PassionGame LaborGaming LaborGig Worker PrecarityLabour Market EffectsPrecarity At WorkWork-life FitWorkplace Exploitation
This article aims to contrast benign notions of ‘free’ and ‘creative’ work in the context of labour market conditions and employment relationships. Empirical research reveals the exploitative and precarious nature of work in the experiences of self‐employed digital game developers and charts the responses of developers to unstable and insecure working conditions. Building on work by P ongratz and V oß, Haunschild and Eikhof, and B ergvall‐ K åreborn and H owcroft, this study finds that a typical response to increasing instability in the labour market is to adopt more enterprising and entrepreneurial behaviour in order to find work. This article illustrates the consequences for developers by highlighting examples of self‐exploitation, which is fuelled by a passion for work and is where entrepreneurial practices lead to long working hours, unpaid work and a blurring of work–life boundaries.
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Risk Society, Towards a New Modernity
William Leiss, Ulrich Beck, Mark Ritter et al. · The Canadian Journal of Sociology · 1994 · 12.6K citations · Full text
Risk Society: Towards a New Modernity
William Boyd, Ulrich Beck, Kristin Shrader‐Frechette · Economic Geography · 1993 · 9.3K citations