Publication | Open Access
Persuasive Game Design: A model and its definitions
41
Citations
9
References
2013
Year
EngineeringGamification DesignBehavioral Decision MakingOnline GamingGame TheoryPersuasive TechnologyCommunicationLearning In GamesGame DesignSerious GamingGamificationDesignGame StudiesUser ExperienceGame AnalyticsGame StudyGamesDesign ThinkingHuman-computer InteractionArtsPersuasive Game DesignPersuasion
The following position paper proposes a general theoretical model for persuasive game design. This model combines existing theories on persuasive technology, serious gaming, and gamification. The model is based on user experience, gamification design, and transfer effects.
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