The Journal of Urology · 1999 · 13 citations · 8 references
Natural SciencesComputer ScienceMathematicsComputational GeometryGeometric ModelingGeometryClassical GeometryEuclidean GeometryGeometric ConstraintsGeometric ConstructionsGeometry ProcessingProjective GeometryConstraintsConstructions With ConicsDynamic User InterfacesGeometric Constraint SatisfactionGraphical User InterfacesInteractive Geometry ConstructionProjective ConstructionTheorems Of Euclidean Geometry
The theme of this thesis is dynamic geometry, a new way of exploring classical geometry using interactive computer software. This kind of software allows the user to make geometric constructions on a computer's screen. The constructions might consist of points, lines and conics whose positions have been constrained in various ways. The constraints, which may involve incidences, distances and angles, can be added and removed dynamically. For example, to force a line to always be incident on a point, the user would simply grab the line with the cursor and drop it onto the point. Any object whose position is not completely determined by the constraints can be grabbed and dragged around on the screen. The rest of the objects will then automatically self-adjust in order to keep the constraints satised. Dynamic geometry software is primarily used for teaching mathematics, but is useful in any situation where it is important to understand the geometric properties of a dynamic system. Over the last few years, a number of tools for dynamic geometry have been
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Solving systems of polynomial equations
Dinesh Manocha · IEEE Computer Graphics and Applications · 1994 · 103 citations
Fundamental Concepts of Geometry.
R. G. Sanger, Bruce E. Meserve · American Mathematical Monthly · 1956 · 85 citations