Virtual Reality Representation

Virtual Reality Representation is a mathematical framework within representation theory that encodes abstract algebraic structures by modeling their actions on virtual reality-like immersive, interactive geometric environments, distinguishing it from conventional linear or categorical representations by its emphasis on spatialized, real-time visual and topological feedback.

261

Publications

11.5K

Citations

767

Authors

286

Institutions

Publications per year

2017–2026

85

Authors

767

  1. NM
    Nadia Magnenat‐Thalmann

    University of Geneva, Switzerland

    5 publications · 182 citations

    5

    h-index

  2. DT
    Daniël Thalmann

    École Polytechnique Fédérale de Lausanne, Switzerland

    5 publications · 149 citations

    5

    h-index

  3. TK
    Takeo Kanade

    Carnegie Mellon University, United States

    3 publications · 155 citations

    3

    h-index

  4. SE
    Sigal Eden

    Bar-Ilan University, Israel

    3 publications · 79 citations

    3

    h-index

  5. JN
    Jeremy N. Bailenson

    Stanford University, United States

    3 publications · 653 citations

    3

    h-index

1–5 of 767

Venues

  1. PRESENCE Virtual and Augmented Reality

    5 publications · 189 citations

    5

    h-index

  2. IEEE Transactions on Visualization and Computer Graphics

    TVCG · 4 publications · 235 citations

    4

    h-index

  3. Computers & Graphics

    4 publications · 110 citations

    4

    h-index

  4. PubMed

    Repository · 3 publications · 98 citations

    3

    h-index

  5. Procedia Computer Science

    3 publications · 125 citations

    3

    h-index

1–5