Virtual Reality Accessibility
Virtual Reality Accessibility is a subfield within virtual reality design and educational technology that specifically addresses the development of inclusive virtual environments and interaction modalities to ensure equitable access and usability for individuals with diverse physical, sensory, and cognitive abilities.
186
Publications
8.4K
Citations
687
Authors
283
Institutions
Publications per year
2017–2026
132
Variants
Accessibility In Virtual Reality
186
1–5 of 186
687
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1–5 of 687
283
Microsoft (United States)
Redmond, United States
8 h-index
40 publications
2.6K citations
University of Washington
Seattle, United States
6 h-index
8 publications
283 citations

Universitat Autònoma de Barcelona
Cerdanyola del Vallès, Spain
4 h-index
6 publications
120 citations
Clemson University
Clemson, United States
4 h-index
22 publications
332 citations
The University of Texas at San Antonio
San Antonio, United States
4 h-index
11 publications
311 citations
Rochester Institute of Technology
Rochester, United States
3 h-index
9 publications
214 citations

University of Toronto
Toronto, Canada
3 h-index
6 publications
1.5K citations

Centre National de la Recherche Scientifique
Paris, France
3 h-index
4 publications
151 citations
1–8 of 283
TACCESS · 5 publications · 208 citations
5
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3 publications · 73 citations
3
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3 publications · 107 citations
3
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3 publications · 91 citations
3
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Conference · 3 publications · 44 citations
3
h-index
1–5