Transparency Rendering

Transparency Rendering is a computer graphics rendering technique that computes the visual appearance of semi-transparent or translucent surfaces by determining, ordering, and compositing their per-pixel contributions to color and opacity, typically under the correctness and performance constraints of a (real-time) rendering pipeline.

102

Publications

7.7K

Citations

301

Authors

123

Institutions

Publications per year

2017–2026

15

Authors

301

  1. JL
    João L. D. Comba

    Universidade Federal do Rio Grande do Sul, Brazil

    3 publications · 164 citations

    3

    h-index

  2. ST
    Satoshi Tanaka

    Ritsumeikan University, Japan

    3 publications · 78 citations

    3

    h-index

  3. LB
    Louis Bavoil

    University of Utah, United States

    3 publications · 187 citations

    3

    h-index

  4. DW
    Daniel Weiskopf

    University of Stuttgart, Germany

    3 publications · 169 citations

    3

    h-index

  5. Aİ
    Ataç İmamoğlu

    ETH Zurich, Switzerland

    2 publications · 3.1K citations

    2

    h-index

1–5 of 301

Venues

  1. IEEE Transactions on Visualization and Computer Graphics

    TVCG · 10 publications · 297 citations

    10

    h-index

  2. Vision Research

    7 publications · 148 citations

    7

    h-index

  3. ACM Transactions on Graphics

    TOG · 3 publications · 93 citations

    3

    h-index

  4. Perception

    3 publications · 136 citations

    3

    h-index

  5. Computer Graphics Forum

    3 publications · 140 citations

    3

    h-index

1–5