Depth Peeling

Depth Peeling is a transparency rendering algorithm that sequentially extracts multiple depth layers from a scene by iteratively peeling away previously rendered surfaces to resolve order-dependent blending of translucent objects.

24

Publications

1.3K

Citations

66

Authors

30

Institutions

Publications per year

2017–2026

0

Authors

66

  1. EW
    Enhua Wu

    University of Macau, Macao SAR China

    3 publications · 117 citations

    3

    h-index

  2. HS
    Han‐Wei Shen

    The Ohio State University, United States

    2 publications · 97 citations

    2

    h-index

  3. AB
    Alexander Bornik

    Graz University of Technology, Austria

    2 publications · 51 citations

    2

    h-index

  4. MH
    Mengcheng Huang

    University of Macau, Macao SAR China

    2 publications · 69 citations

    2

    h-index

  5. MG
    Markus Grabner

    Graz University of Technology, Austria

    2 publications · 51 citations

    2

    h-index

1–5 of 66

Venues

  1. IEEE Transactions on Visualization and Computer Graphics

    TVCG · 5 publications · 175 citations

    5

    h-index

  2. Computer Graphics Forum

    2 publications · 94 citations

    2

    h-index

  3. Journal of Graphics Tools

    JGT · 1 publications · 42 citations

    1

    h-index

  4. 1

    h-index

  5. High Performance Graphics

    Conference · 1 publications · 16 citations

    1

    h-index

1–5