Skin Rendering
Skin Rendering is a computational technique within the broader category of translucency visualization methods that specifically simulates the subsurface scattering of light through human skin to achieve photorealistic human figure representation in computer graphics.
54
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2K
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144
Authors
70
Institutions
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2017–2026
7
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54
Acquisition, Synthesis, and Rendering of Bidirectional Texture Functions
G. Müller, Jan Meseth, M. Sattler et al. · Computer Graphics Forum · 2005 · 137 citations
A simple method for modeling wrinkles on human skin
Yosuke Bando, Takaaki Kuratate, Tomoyuki Nishita · 2003 · 100 citations
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University College London
London, United Kingdom
4 h-index
6 publications
346 citations
Universidad de Zaragoza
Zaragoza, Spain
4 h-index
8 publications
390 citations
Nvidia (United States)
Santa Clara, United States
3 h-index
5 publications
283 citations

University of Waterloo
Waterloo, Canada
3 h-index
7 publications
473 citations
Max Planck Institute for Informatics
Saarbrücken, Germany
3 h-index
4 publications
100 citations

Trinity College Dublin
Dublin, Ireland
2 h-index
2 publications
114 citations

University of Massachusetts Amherst
Amherst Center, United States
2 h-index
2 publications
46 citations

Incheon National University
Incheon, South Korea
2 h-index
2 publications
34 citations
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TOG · 7 publications · 335 citations
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3 publications · 292 citations
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CIC · 2 publications · 44 citations
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2 publications · 121 citations
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1 publications · 14 citations
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