Statistics
Publications
16
Citations
858
H-Index
14
Active since
2007
Eugene d’Eon is an author at Nvidia (United Kingdom) specializing in rendering, architecture, and physically based rendering.
Publications per year
2007–2022
16
16
Multiple-scattering microfacet BSDFs with the Smith model
Eric Heitz, Johannes Hanika, Eugene d’Eon et al. · ACM Transactions on Graphics · 2016 · 103 citations
A comprehensive framework for rendering layered materials
Wenzel Jakob, Eugene d’Eon, Otto Jakob et al. · ACM Transactions on Graphics · 2014 · 92 citations · Full text
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