Shader Metaprogramming
Shader Metaprogramming is a shader programming methodology that belongs to the class of metaprogramming techniques, specifically characterized by the generation or manipulation of shader code at compile-time or runtime through higher-level abstractions, enabling automated, reusable, and context-aware construction of graphics or compute shaders.
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2017–2026
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Michael McCool, Stefanus Du Toit, Tiberiu S. Popa et al. · ACM Transactions on Graphics · 2004 · 126 citations
Computing, Computer Science, Algebra +16
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University of Waterloo
Waterloo, Canada
4 h-index
14 publications
1K citations
University of Kaiserslautern
Kaiserslautern, Germany
1 h-index
2 publications
118 citations
University of Utah
Salt Lake City, United States
1 h-index
4 publications
236 citations
Chinese University of Hong Kong
Hong Kong, Hong Kong
1 h-index
2 publications
32 citations
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TOG · 1 publications · 126 citations
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1 publications · 59 citations
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Conference · 1 publications · 98 citations
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1 publications · 16 citations
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