Andrew Kensler is an author at University of Utah specializing in computer science, engineering, and geometric modeling.
Top concepts
EngineeringComputer ScienceNatural SciencesGeometry ModelingComputer EngineeringComputational GeometryParallel ComputingComputer-aided DesignImage AnalysisComputer Vision
Publications per year
2006–2018
11
11
Ray tracing animated scenes using coherent grid traversal
Ingo Wald, Thiago Ize, Andrew Kensler et al. · ACM Transactions on Graphics · 2006 · 183 citations
Per H. Christensen, Julian Fong, Jonathan Shade et al. · ACM Transactions on Graphics · 2018 · 69 citations
Geometric Modeling, Renderman Renderer, Realistic Rendering +12
Fast, effective BVH updates for animated scenes
Daniel Kopta, Thiago Ize, Josef Spjut et al. · 2012 · 39 citations
Engineering, Computer Graphic Technique, Volume Hierarchies +18
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