Sculptural Prototyping

Sculptural Prototyping is a digital fabrication methodology within the field of digital sculpture that involves the iterative creation of three-dimensional sculptural forms using computational modeling and rapid prototyping technologies to materialize conceptual designs into physical prototypes.

25

Publications

1K

Citations

64

Authors

24

Institutions

Publications per year

2017–2026

1

Authors

64

  1. CH
    Carlo H. Séquin

    University of California, Berkeley, United States

    1 publications · 28 citations

    1

    h-index

  2. SM
    Shinji Mizuno

    Aichi Institute of Technology, Japan

    1 publications · 45 citations

    1

    h-index

  3. YK
    Yoshihiro Kawahara

    The University of Tokyo, Japan

    1 publications · 45 citations

    1

    h-index

  4. VB
    Valentina Bonora

    University of Florence, Italy

    1 publications · 11 citations

    1

    h-index

  5. LY
    Lining Yao

    Carnegie Mellon University, United States

    1 publications · 45 citations

    1

    h-index

1–5 of 64

Venues

  1. Computer-Aided Design and Applications

    6 publications · 214 citations

    6

    h-index

  2. IEEE Robotics & Automation Magazine

    1 publications · 70 citations

    1

    h-index

  3. Research Repository (Delft University of Technology)

    Repository · 1 publications · 10 citations

    1

    h-index

  4. ASAP/journal

    1 publications · 60 citations

    1

    h-index

  5. ACM Transactions on Graphics

    TOG · 1 publications · 79 citations

    1

    h-index

1–5