Digital Sculpture

Digital Sculpture is a form of digital art that belongs to the broader category of sculpture and is distinguished by its creation through three-dimensional modeling software or scanned physical forms, existing either as virtual entities or as physical objects produced via digital fabrication methods.

110

Publications

4.8K

Citations

327

Authors

108

Institutions

Publications per year

2017–2026

38

Authors

327

  1. HQ
    Hong Qin

    Stony Brook University, United States

    3 publications · 182 citations

    3

    h-index

  2. VA
    Valery Adzhiev

    Bournemouth University, United Kingdom

    2 publications · 40 citations

    2

    h-index

  3. JB
    Jack Burnham

    Royal Gwent Hospital, United Kingdom

    2 publications · 138 citations

    2

    h-index

  4. TW
    Tim Weyrich

    University College London, United Kingdom

    2 publications · 238 citations

    2

    h-index

  5. JA
    Joseph A. Paradiso

    Massachusetts Institute of Technology, United States

    2 publications · 251 citations

    2

    h-index

1–5 of 327

Venues

  1. Computer-Aided Design and Applications

    10 publications · 361 citations

    10

    h-index

  2. ACM Transactions on Graphics

    TOG · 7 publications · 333 citations

    7

    h-index

  3. ACM SIGGRAPH Computer Graphics

    4 publications · 244 citations

    4

    h-index

  4. Applied Sciences

    3 publications · 49 citations

    3

    h-index

  5. 3

    h-index

1–5