Computational Sculpture

Computational Sculpture is a form of digital sculpture in which the generative or deformative processes are algorithmically driven and computationally simulated, distinguishing it from manual or direct manipulation techniques by embedding procedural logic as the primary sculptural mechanism.

9

Publications

694

Citations

23

Authors

11

Institutions

Publications per year

2017–2026

0

Variants

Algorithmic Sculpture

Authors

23

  1. JF
    John F. Hughes

    Brown University, United States

    2 publications · 498 citations

    2

    h-index

  2. TA
    Tinsley A. Galyean

    Massachusetts Institute of Technology, United States

    2 publications · 498 citations

    2

    h-index

  3. DM
    Dinesh Manocha

    University of North Carolina at Chapel Hill, United States

    2 publications · 58 citations

    2

    h-index

  4. JK
    John Keyser

    Texas A&M University, United States

    2 publications · 58 citations

    2

    h-index

  5. SK
    Shankar Krishnan

    Nanyang Technological University, Singapore

    2 publications · 58 citations

    2

    h-index

1–5 of 23

Venues

  1. Computer Aided Geometric Design

    2 publications · 58 citations

    2

    h-index

  2. 1

    h-index

  3. Leonardo

    1 publications · 15 citations

    1

    h-index

  4. ACM Transactions on Graphics

    TOG · 1 publications · 58 citations

    1

    h-index

  5. ACM SIGGRAPH Computer Graphics

    1 publications · 168 citations

    1

    h-index

1–5