Realistic Texture Simulation
Realistic Texture Simulation is a computational method in cosmetic prostheses that generates surface material properties mimicking the tactile and visual characteristics of human skin through high-fidelity integration of microtopography, elasticity, and optical response.
26
Publications
3.8K
Citations
64
Authors
44
Institutions
Publications per year
2017–2026
5
Parents
26
Texture and reflection in computer generated images
J.F. Blinn, Martin E. Newell · Communications of the ACM · 1976 · 765 citations · Full text
Simulation of wrinkled surfaces
J.F. Blinn · 1978 · 711 citations
Simulation of wrinkled surfaces
J.F. Blinn · ACM SIGGRAPH Computer Graphics · 1978 · 311 citations
1–5 of 26
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Institut d'Électronique et des Technologies du numéRique, France
1 publications · 13 citations
1
h-index
1–5 of 64
44
University of Utah
Salt Lake City, United States
3 h-index
6 publications
1.7K citations
Institut national de recherche en sciences et technologies du numérique
Le Chesnay-Rocquencourt, France
3 h-index
5 publications
168 citations
California Institute of Technology
Pasadena, United States
2 h-index
2 publications
1K citations
Los Alamos National Laboratory
Los Alamos, United States
2 h-index
4 publications
1.5K citations

McGill University
Montreal, Canada
1 h-index
3 publications
39 citations

Centre National de la Recherche Scientifique
Paris, France
1 h-index
6 publications
78 citations
Inserm
Paris, France
1 h-index
4 publications
52 citations
Centre Hospitalier Universitaire de Montpellier
Montpellier, France
1 h-index
2 publications
26 citations
1–8 of 44
2 publications · 1.4K citations
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2 publications · 356 citations
2
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1 publications · 10 citations
1
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1 publications · 24 citations
1
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1 publications · 80 citations
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