Real-time Stereo Rendering
Real-Time Stereo Rendering is a computational framework within stereo rendering that enables the generation of stereo image pairs at interactive frame rates, distinguished by its emphasis on low-latency processing to support real-time visualization and user interaction in immersive applications.
36
Publications
1.1K
Citations
143
Authors
67
Institutions
Publications per year
2017–2026
12
Parents
36
Megastereo: Constructing High-Resolution Stereo Panoramas
Christian Richardt, Yael Pritch, Henning Zimmer et al. · 2013 · 87 citations · Full text
Perception-driven Accelerated Rendering
Martin Weier, Michael Stengel, Thorsten Roth et al. · Computer Graphics Forum · 2017 · 74 citations
Jens-Rainer Ohm, Karsten Grüneberg, Emile A. Hendriks et al. · Signal Processing Image Communication · 1998 · 48 citations
1–5 of 36
143
2
h-index
2
h-index
2
h-index
2
h-index
2
h-index
1–5 of 143
67
Samsung (South Korea)
Seoul, South Korea
2 h-index
5 publications
60 citations

Saarland University
Saarbrücken, Germany
2 h-index
4 publications
243 citations
Université Libre de Bruxelles
Brussels, Belgium
2 h-index
8 publications
156 citations
Walt Disney (United States)
Burbank, United States
2 h-index
6 publications
408 citations
Vrije Universiteit Brussel
Brussels, Belgium
2 h-index
5 publications
164 citations

Delft University of Technology
Delft, The Netherlands
2 h-index
4 publications
244 citations

Keio University
Tokyo, Japan
2 h-index
3 publications
59 citations
General Motors (Poland)
Gliwice, Poland
2 h-index
2 publications
47 citations
1–8 of 67
3 publications · 70 citations
3
h-index
TOG · 2 publications · 51 citations
2
h-index
2 publications · 41 citations
2
h-index
TVCG · 2 publications · 47 citations
2
h-index
2 publications · 81 citations
2
h-index
1–5