Stereo Rendering
Stereo Rendering is a computer graphics technique that generates two distinct perspective views of a 3D scene, one for each eye, to simulate depth perception and create a stereoscopic visual experience in immersive visualization environments.
582
Publications
29.5K
Citations
1.6K
Authors
472
Institutions
Publications per year
2017–2026
82
582
The STEREO Mission: An Introduction
M. L. Kaiser, T. A. Kucera, J. M. Davila et al. · Space Science Reviews · 2007 · 1.7K citations
Computing, Geoinformatics, Global Navigation Satellite Systems +5
Tinghui Zhou, Richard Tucker, John P. Flynn et al. · ACM Transactions on Graphics · 2018 · 743 citations · Full text
Deep blending for free-viewpoint image-based rendering
Peter Hedman, Julien Philip, True Price et al. · ACM Transactions on Graphics · 2018 · 561 citations · Full text
Computing, Architectural Representation, Computer Vision +16
1–5 of 582
1.6K
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7
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6
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1–5 of 1.6K
472
Communications Research Centre Canada
Ottawa, Canada
11 h-index
36 publications
2.7K citations

National Taiwan University
Taipei, Taiwan
10 h-index
36 publications
1K citations
University of California, Berkeley
Berkeley, United States
10 h-index
22 publications
719 citations
Walt Disney (United States)
Burbank, United States
9 h-index
19 publications
1.5K citations
Georgia Institute of Technology
Atlanta, United States
9 h-index
15 publications
470 citations
University of North Carolina at Chapel Hill
Chapel Hill, United States
9 h-index
23 publications
2.4K citations

Fraunhofer Institute for Telecommunications, Heinrich Hertz Institute
Berlin, Germany
9 h-index
19 publications
1.8K citations
Walt Disney (Switzerland)
Zurich, Switzerland
8 h-index
29 publications
1.2K citations
1–8 of 472
64 publications · 2.1K citations
28
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TOG · 18 publications · 4.6K citations
18
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TVCG · 19 publications · 1.1K citations
16
h-index
14 publications · 708 citations
12
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10 publications · 357 citations
10
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1–5