Real-time Interactive Systems

Real-Time Interactive Systems is a computational framework that enables immediate bidirectional communication between users and digital environments, characterized by minimal latency and continuous responsiveness to input within dynamic installation contexts.

264

Publications

12.1K

Citations

812

Authors

301

Institutions

Publications per year

2017–2026

43

Authors

812

  1. ME
    Marc Erich Latoschik

    University of Würzburg, Germany

    4 publications · 79 citations

    4

    h-index

  2. SK
    Stuart K. Card

    Palo Alto Research Center, United States

    3 publications · 501 citations

    3

    h-index

  3. TA
    Thomas A. DeFanti

    University of Illinois Chicago, United States

    3 publications · 75 citations

    3

    h-index

  4. SG
    Sergei Gorlatch

    University of Münster, Germany

    3 publications · 55 citations

    3

    h-index

  5. KT
    Kyoya Tsutsui

    Sony (Taiwan), Taiwan

    2 publications · 78 citations

    2

    h-index

1–5 of 812

Venues

  1. IEEE Access

    4 publications · 220 citations

    4

    h-index

  2. 4

    h-index

  3. ACM Transactions on Graphics

    TOG · 3 publications · 293 citations

    3

    h-index

  4. IEEE Computer Graphics and Applications

    3 publications · 166 citations

    3

    h-index

  5. The Journal of the Abraham Lincoln Association

    3 publications · 135 citations

    3

    h-index

1–5