Position-based Dynamics

Position-Based Dynamics is a constraint-based numerical simulation method in computer graphics that directly manipulates particle positions to satisfy physical constraints, distinguishing itself from force-based integration by prioritizing geometric accuracy and stability over dynamic fidelity.

83

Publications

4.1K

Citations

255

Authors

118

Institutions

Publications per year

2017–2026

43

Variants

Pbd

Authors

255

  1. MM
    Miles Macklin

    Nvidia (United Kingdom), United Kingdom

    8 publications · 1.5K citations

    8

    h-index

  2. MM
    Matthias Müller

    Nvidia (United Kingdom), United Kingdom

    7 publications · 1.5K citations

    7

    h-index

  3. JB
    Jan Bender

    RWTH Aachen University, Germany

    4 publications · 341 citations

    4

    h-index

  4. CJ
    Chenfanfu Jiang

    California University of Pennsylvania, United States

    3 publications · 271 citations

    3

    h-index

  5. NC
    Nuttapong Chentanez

    Nvidia (United Kingdom), United Kingdom

    3 publications · 803 citations

    3

    h-index

1–5 of 255

Venues

  1. ACM Transactions on Graphics

    TOG · 9 publications · 1.1K citations

    9

    h-index

  2. 4

    h-index

  3. 2

    h-index

  4. 2

    h-index

  5. Computer Animation and Virtual Worlds

    2 publications · 76 citations

    2

    h-index

1–5