Polygon Modeling

Polygon Modeling is a 3D modeling technique that represents digital surfaces through a mesh of vertices, edges, and polygonal faces, distinguished by its use of planar polygons to approximate three-dimensional forms.

221

Publications

12.1K

Citations

498

Authors

215

Institutions

Publications per year

2017–2026

18

Authors

498

  1. DM
    Dinesh Manocha

    University of North Carolina at Chapel Hill, United States

    4 publications · 292 citations

    4

    h-index

  2. RO
    Ryutarou Ohbuchi

    University of Yamanashi, Japan

    4 publications · 616 citations

    4

    h-index

  3. DL
    David Luebke

    Nvidia (United Kingdom), United Kingdom

    4 publications · 1K citations

    4

    h-index

  4. CY
    Chee Yap

    New York University, United States

    4 publications · 132 citations

    4

    h-index

  5. CR
    Christoph Richard

    Bielefeld University, Germany

    3 publications · 76 citations

    3

    h-index

1–5 of 498

Venues

  1. Computer Graphics Forum

    9 publications · 432 citations

    9

    h-index

  2. IEEE Computer Graphics and Applications

    9 publications · 1K citations

    9

    h-index

  3. The Visual Computer

    4 publications · 106 citations

    4

    h-index

  4. ACM Transactions on Graphics

    TOG · 4 publications · 267 citations

    4

    h-index

  5. IEEE Transactions on Visualization and Computer Graphics

    TVCG · 4 publications · 951 citations

    4

    h-index

1–5