Polygonal Rendering

Polygonal Rendering is a computer graphics rendering technique that generates images by processing geometric data represented as polygons, distinguished by its reliance on polygonal meshes to approximate and visualize three-dimensional surfaces within a virtual environment.

85

Publications

4.6K

Citations

178

Authors

74

Institutions

Publications per year

2017–2026

4

Variants

Polygon Rendering

Authors

178

  1. JE
    Jihad El‐Sana

    Ben-Gurion University of the Negev, Israel

    4 publications · 280 citations

    4

    h-index

  2. AV
    Amitabh Varshney

    University of Maryland, College Park, United States

    3 publications · 395 citations

    3

    h-index

  3. DB
    Dirk Bartz

    University of Tübingen, Germany

    3 publications · 117 citations

    3

    h-index

  4. DE
    David Ellsworth

    Ames Research Center, United States

    3 publications · 60 citations

    3

    h-index

  5. PR
    Peter R. Atherton

    Cornell University, United States

    2 publications · 27 citations

    2

    h-index

1–5 of 178

Venues

  1. IEEE Computer Graphics and Applications

    9 publications · 707 citations

    9

    h-index

  2. ACM SIGGRAPH Computer Graphics

    5 publications · 395 citations

    5

    h-index

  3. IEEE Transactions on Visualization and Computer Graphics

    TVCG · 4 publications · 463 citations

    4

    h-index

  4. Computer Graphics Forum

    4 publications · 107 citations

    4

    h-index

  5. ACM Transactions on Graphics

    TOG · 3 publications · 217 citations

    3

    h-index

1–5