Polygon Mesh Editing

Polygon Mesh Editing is a computational method within polygonal modeling that enables the modification of a polygon mesh's geometric and topological structure through operations such as vertex displacement, edge flipping, face subdivision, or re-meshing, distinguishing it from passive representation or rendering techniques by its active manipulation of mesh elements.

6

Publications

114

Citations

16

Authors

10

Institutions

Publications per year

2017–2026

1

Authors

16

  1. FP
    Fabio Pellacini

    Dartmouth College, United States

    3 publications · 63 citations

    3

    h-index

  2. GS
    G Salvati

    Sapienza University of Rome, Italy

    2 publications · 35 citations

    2

    h-index

  3. CS
    Christian Santoni

    Sapienza University of Rome, Italy

    1 publications · 22 citations

    1

    h-index

  4. TH
    Tatsuya Harada

    The University of Tokyo, Japan

    1 publications · 11 citations

    1

    h-index

  5. JD
    Jonathan D. Denning

    Dartmouth College, United States

    1 publications · 28 citations

    1

    h-index

1–5 of 16

Venues

  1. ACM Transactions on Graphics

    TOG · 4 publications · 76 citations

    4

    h-index

1–1