Participating Media
Participating Media is a volumetric medium in the context of Physically Based Rendering and Ray Tracing that interacts with light through scattering, absorption, and emission processes as rays propagate through it.
18
Publications
511
Citations
48
Authors
23
Institutions
Publications per year
2017–2026
1
18
Mark Sheinin, Yoav Y. Schechner · 2016 · 51 citations
Antonio Fabio Di Rienzo, Pietro Asinari, Romano Borchiellini et al. · International Journal of Numerical Methods for Heat & Fluid Flow · 2011 · 42 citations · Full text
Real-time volumetric shadows using 1D min-max mipmaps
Jiawen Chen, Ilya Baran, Frédo Durand et al. · 2011 · 38 citations · Full text
Architecture, Physics, Optics +16
1–5 of 18
48
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2
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1–5 of 48
23
Universidad de Zaragoza
Zaragoza, Spain
2 h-index
4 publications
68 citations

University of Bristol
Bristol, United Kingdom
2 h-index
5 publications
92 citations

Bar-Ilan University
Ramat Gan, Israel
1 h-index
3 publications
57 citations
Walt Disney (United States)
Burbank, United States
1 h-index
2 publications
76 citations
Centre Inria de l'Université Grenoble Alpes
Montbonnot-Saint-Martin, France
1 h-index
1 publications
14 citations
Rutgers, The State University of New Jersey
New Brunswick, United States
1 h-index
2 publications
102 citations
Indian Institute of Technology Guwahati
Guwahati, India
1 h-index
1 publications
42 citations
Technion – Israel Institute of Technology
Haifa, Israel
1 h-index
2 publications
102 citations
1–8 of 23
2 publications · 128 citations
2
h-index
IJAGS · 1 publications · 26 citations
1
h-index
1 publications · 42 citations
1
h-index
1 publications · 14 citations
1
h-index
1 publications · 12 citations
1
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1–5