Learning Object Lifecycle Management

Learning Object Lifecycle Management is a systematic framework that governs the creation, annotation, storage, retrieval, evaluation, revision, and disposal of learning objects within a repository environment, distinguishing itself by integrating procedural, technical, and pedagogical standards to ensure the sustained quality, reusability, and interoperability of digital educational resources over time.

32

Publications

832

Citations

69

Authors

23

Institutions

Publications per year

2017–2026

0

Authors

69

  1. MT
    Mary Tate

    Victoria University of Wellington, New Zealand

    1 publications · 16 citations

    1

    h-index

  2. EG
    Elena García‐Barriocanal

    Universidad de Alcalá, Spain

    1 publications · 15 citations

    1

    h-index

  3. ED
    Erik Duval

    KU Leuven, Belgium

    1 publications · 20 citations

    1

    h-index

  4. MK
    Mark K. Jones

    Utah State University, United States

    1 publications · 22 citations

    1

    h-index

  5. FV
    Frans Van Assche

    KU Leuven, Belgium

    1 publications · 20 citations

    1

    h-index

1–5 of 69

Venues

  1. EdMedia: World Conference on Educational Media and Technology

    Conference · 3 publications · 95 citations

    3

    h-index

  2. Journal of Interactive Media in Education

    JiME · 2 publications · 96 citations

    2

    h-index

  3. Journal of the Association for Information Systems

    JAIS · 1 publications · 16 citations

    1

    h-index

  4. ACM SIGCSE Bulletin

    1 publications · 11 citations

    1

    h-index

  5. Journal of Computing in Higher Education

    1 publications · 13 citations

    1

    h-index

1–5