Interactive Motion Graphics

Interactive Motion Graphics is a form of dynamic visual communication that belongs to the broader category of motion graphics, distinguished by its capacity to respond to user input or environmental changes in real time, thereby enabling participatory engagement between the viewer and the animated visual content.

10

Publications

1.1K

Citations

26

Authors

12

Institutions

Publications per year

2017–2026

3

Authors

26

  1. SL
    Sung‐Hee Lee

    Korea Advanced Institute of Science and Technology, South Korea

    1 publications · 14 citations

    1

    h-index

  2. JL
    Jehee Lee

    Seoul National University, South Korea

    1 publications · 561 citations

    1

    h-index

  3. RM
    Ronald M. Baecker

    University of Toronto, Canada

    1 publications · 60 citations

    1

    h-index

  4. XJ
    Xiaohan Jiao

    Tongji University, China

    1 publications · 59 citations

    1

    h-index

  5. RR
    Roemintoyo Roemintoyo

    Sebelas Maret University, Indonesia

    1 publications · 106 citations

    1

    h-index

1–5 of 26

Venues

  1. IEEE Computer Graphics and Applications

    1 publications · 14 citations

    1

    h-index

  2. European Journal of Educational Research

    1 publications · 106 citations

    1

    h-index

  3. Humaniora

    1 publications · 11 citations

    1

    h-index

  4. IEEE Transactions on Visualization and Computer Graphics

    TVCG · 1 publications · 59 citations

    1

    h-index

  5. International Journal of Instruction

    1 publications · 142 citations

    1

    h-index

1–5