Interactive Adaptation

Interactive Adaptation is an academic concept referring to a scholarly contribution that presents a method, model, framework, theory, construct, dataset, task, or metric enabling dynamic user engagement in the adaptation process of video game content, systems, or experiences through responsive, bidirectional interaction between player and game.

26

Publications

1.5K

Citations

83

Authors

39

Institutions

Publications per year

2017–2026

4

Authors

83

  1. RB
    Rafael Bidarra

    Delft University of Technology, Netherlands

    2 publications · 229 citations

    2

    h-index

  2. FA
    Fumihito Arai

    Nagoya University, Japan

    2 publications · 21 citations

    2

    h-index

  3. TN
    T. Naito

    Nagoya University, Japan

    2 publications · 21 citations

    2

    h-index

  4. TF
    Toshio Fukuda

    Nagoya University, Japan

    2 publications · 21 citations

    2

    h-index

  5. RL
    Ricardo Lopes

    Delft University of Technology, Netherlands

    2 publications · 229 citations

    2

    h-index

1–5 of 83

Venues

  1. Journal of Consumer Research

    JCR · 1 publications · 109 citations

    1

    h-index

  2. 26th AIAA Applied Aerodynamics Conference

    Conference · 1 publications · 42 citations

    1

    h-index

  3. 1

    h-index

  4. TU/e Research Portal

    Repository · 1 publications · 12 citations

    1

    h-index

  5. International Journal of Sports Marketing and Sponsorship

    IJSMS · 1 publications · 46 citations

    1

    h-index

1–5