Geometry Lod

Geometry LOD is a computer graphics optimization technique that belongs to the class of level-of-detail methods, specifically distinguished by its reduction of geometric complexity in 3D models based on viewing distance or performance constraints to improve rendering efficiency within frame rate optimization.

9

Publications

783

Citations

30

Authors

17

Institutions

Publications per year

2017–2026

1

Variants

Geometric LodGeometry Level Of Detail

Authors

30

  1. FB
    Filip Biljecki

    National University of Singapore, Singapore

    2 publications · 541 citations

    2

    h-index

  2. MH
    Muhammad Hussain

    King Saud University, Saudi Arabia

    2 publications · 27 citations

    2

    h-index

  3. YZ
    Yi Zhu

    Tsinghua University, China

    1 publications · 55 citations

    1

    h-index

  4. FL
    Francis Lazarus

    Centre National de la Recherche Scientifique, France

    1 publications · 72 citations

    1

    h-index

  5. FY
    Fan Yang

    Wuhan University, China

    1 publications · 55 citations

    1

    h-index

1–5 of 30

Venues

  1. 1

    h-index

  2. Computer Graphics Forum

    1 publications · 44 citations

    1

    h-index

  3. IEEE Computer Graphics and Applications

    1 publications · 72 citations

    1

    h-index

  4. 1

    h-index

  5. Computers Environment and Urban Systems

    1 publications · 486 citations

    1

    h-index

1–5