Game Platforms

Game Platforms is a technological infrastructure that enables the execution, distribution, and interaction with video games, distinguished by its specific hardware, software, or network ecosystem supporting game development, delivery, and player engagement.

168

Publications

8.2K

Citations

500

Authors

225

Institutions

Publications per year

2017–2026

66

Variants

Gaming Platforms

Authors

500

  1. WC
    Wei Cai

    Chinese University of Hong Kong, Shenzhen, China

    5 publications · 473 citations

    5

    h-index

  2. CH
    Cheng-Hsin Hsu

    National Tsing Hua University, Taiwan

    4 publications · 310 citations

    4

    h-index

  3. KC
    Kuan-Ta Chen

    Institute of Information Science, Academia Sinica, Taiwan

    4 publications · 446 citations

    4

    h-index

  4. GS
    Gillian Smith

    University of California, Santa Cruz, United States

    4 publications · 255 citations

    4

    h-index

  5. CH
    Chun‐Ying Huang

    National Taiwan Ocean University, Taiwan

    4 publications · 446 citations

    4

    h-index

1–5 of 500

Venues

  1. Choice Reviews Online

    CRO · 4 publications · 442 citations

    4

    h-index

  2. Multimedia Tools and Applications

    3 publications · 38 citations

    3

    h-index

  3. International Journal of Computer Games Technology

    IJCGT · 3 publications · 154 citations

    3

    h-index

  4. IEEE Internet Computing

    2 publications · 129 citations

    2

    h-index

  5. International Journal of Serious Games

    IJSG · 2 publications · 118 citations

    2

    h-index

1–5