Game Narrative Scripting

Game Narrative Scripting is a formal method within multimedia authoring that specifies the procedural structuring and dynamic sequencing of narrative elements in interactive digital games to enable coherent, player-influenced storytelling.

10

Publications

288

Citations

35

Authors

11

Institutions

Publications per year

2017–2026

0

Authors

35

  1. DS
    Duane Szafron

    University of Alberta, Canada

    2 publications · 51 citations

    2

    h-index

  2. TR
    T. Roy

    University of Alberta, Canada

    2 publications · 51 citations

    2

    h-index

  3. MC
    Maria Cutumisu

    University of Alberta, Canada

    2 publications · 51 citations

    2

    h-index

  4. MM
    Matthew McNaughton

    University of Alberta, Canada

    2 publications · 51 citations

    2

    h-index

  5. CO
    Curtis Onuczko

    University of Alberta, Canada

    2 publications · 51 citations

    2

    h-index

1–5 of 35

Venues

  1. IEEE Intelligent Systems

    1 publications · 33 citations

    1

    h-index

  2. Bournemouth University Research Online (Bournemouth University)

    Repository · 1 publications · 10 citations

    1

    h-index

  3. Science of Computer Programming

    1 publications · 70 citations

    1

    h-index

  4. Games and Culture

    1 publications · 16 citations

    1

    h-index

  5. Physical review. E

    PRE · 1 publications · 17 citations

    1

    h-index

1–5