Game Narrative Scripting
Game Narrative Scripting is a formal method within multimedia authoring that specifies the procedural structuring and dynamic sequencing of narrative elements in interactive digital games to enable coherent, player-influenced storytelling.
10
Publications
288
Citations
35
Authors
11
Institutions
Publications per year
2017–2026
0
Parents
10
A documental approach to adventure game development
Pablo Moreno‐Ger, José Luis Sierra, Iván Martínez‐Ortiz et al. · Science of Computer Programming · 2007 · 70 citations
Education, Design, Documentation +13
SeGAE: A Serious Game Authoring Environment
Amel Yessad, Jean-Marc Labat, François Kermorvant · 2010 · 36 citations
Generating Ambient Behaviors in Computer Role-Playing Games
Maria Cutumisu, Duane Szafron, Jonathan Schaeffer et al. · IEEE Intelligent Systems · 2006 · 33 citations
Narrative Friction in Alternate Reality Games: Design Insights from Conspiracy For Good
Jaakko Stenros, Jussi Holopainen, Markus Montola et al. · 2011 · 22 citations
Arts, Design, Narrative Studies +16
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Sorbonne Université
Paris, France
1 h-index
3 publications
108 citations

The University of Adelaide
Adelaide, Australia
1 h-index
1 publications
17 citations

University of Vermont
Burlington, United States
1 h-index
4 publications
68 citations
University of Illinois Urbana-Champaign
Urbana, United States
1 h-index
1 publications
16 citations

University of Jyväskylä
Jyväskylä, Finland
1 h-index
3 publications
156 citations
Software (Spain)
Tres Cantos, Spain
1 h-index
3 publications
210 citations

Tampere University
Tampere, Finland
1 h-index
1 publications
22 citations

University of Alberta
Edmonton, Canada
1 h-index
7 publications
231 citations
1–8 of 11
1 publications · 33 citations
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Repository · 1 publications · 10 citations
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1 publications · 70 citations
1
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1 publications · 16 citations
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PRE · 1 publications · 17 citations
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