Display Warping

Display Warping is a geometric correction technique used in projection-based immersive environments that transforms rendered imagery to compensate for distortions caused by non-planar projection surfaces, ensuring accurate visual alignment across multiple projectors.

7

Publications

228

Citations

31

Authors

11

Institutions

Publications per year

2017–2026

2

Variants

Projection Warping

Authors

31

  1. PL
    Phillip Lee

    Korea Institute of Science and Technology, South Korea

    1 publications · 22 citations

    1

    h-index

  2. TM
    Takahiro Murata

    Yale University, United States

    1 publications · 13 citations

    1

    h-index

  3. DP
    Daniel Pohl

    Intel (United Kingdom), United Kingdom

    1 publications · 25 citations

    1

    h-index

  4. YN
    Yoshihisa Nozawa

    Taiho Pharmaceutical (Japan), Japan

    1 publications · 13 citations

    1

    h-index

  5. JB
    Junghwan Byun

    Seoul National University, South Korea

    1 publications · 22 citations

    1

    h-index

1–5 of 31

Venues

  1. OpenGrey (Institut de l'Information Scientifique et Technique)

    Repository · 1 publications · 13 citations

    1

    h-index

  2. SID Symposium Digest of Technical Papers

    1 publications · 13 citations

    1

    h-index

  3. Psychological Science

    1 publications · 23 citations

    1

    h-index

  4. Advanced Functional Materials

    1 publications · 22 citations

    1

    h-index

  5. Soft Computing

    1 publications · 23 citations

    1

    h-index

1–5