Projection-based Immersive Environments

Projection-Based Immersive Environments is an immersive visualization system that utilizes projected imagery onto surrounding surfaces to create a shared, large-scale virtual environment distinguished by its reliance on physical projection technology and spatially synchronized visual feedback for user immersion.

110

Publications

5.4K

Citations

370

Authors

135

Institutions

Publications per year

2017–2026

21

Authors

370

  1. AS
    Andreas Simon

    Goethe University Frankfurt, Germany

    4 publications · 76 citations

    4

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  2. HK
    Hideki Koike

    Tokyo Institute of Technology, Japan

    3 publications · 60 citations

    3

    h-index

  3. TH
    Tobias Höllerer

    University of California, Santa Barbara, United States

    3 publications · 71 citations

    3

    h-index

  4. CS
    Christian Spagno

    ETH Zurich, Switzerland

    3 publications · 453 citations

    3

    h-index

  5. OS
    Oliver Staadt

    University of California, Davis, United States

    3 publications · 451 citations

    3

    h-index

1–5 of 370

Venues

  1. Personal and Ubiquitous Computing

    4 publications · 72 citations

    4

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  2. PRESENCE Virtual and Augmented Reality

    3 publications · 125 citations

    3

    h-index

  3. Computer

    2 publications · 263 citations

    2

    h-index

  4. HAL (Le Centre pour la Communication Scientifique Directe)

    Repository · 2 publications · 22 citations

    2

    h-index

  5. 2

    h-index

1–5