Digital Subcultures
Digital Subcultures is a sociocultural formation distinguished by shared practices, identities, and meanings that emerge and are sustained within digital environments, differentiating it from analog or geographically bounded subcultures through its reliance on networked technologies and virtual interaction.
147
Publications
11.5K
Citations
219
Authors
120
Institutions
Publications per year
2017–2026
39
147
Shared Fantasy: Role-Playing Games as Social Worlds
Bill Ellis, Gary Alan Fine · Journal of American Folklore · 1985 · 613 citations
1–5 of 147
219
6
h-index
2
h-index
University of North Carolina at Charlotte, United States
2 publications · 329 citations
2
h-index
2
h-index
2
h-index
1–5 of 219
120
Michigan State University
East Lansing, United States
5 h-index
6 publications
554 citations

University of North Carolina at Charlotte
Charlotte, United States
3 h-index
4 publications
813 citations

The Open University
Milton Keynes, United Kingdom
2 h-index
3 publications
181 citations
University of Illinois Urbana-Champaign
Urbana, United States
2 h-index
2 publications
43 citations

University of Edinburgh
Edinburgh, United Kingdom
2 h-index
2 publications
102 citations

Griffith University
Brisbane, Australia
2 h-index
5 publications
314 citations

Western University
London, Canada
2 h-index
4 publications
352 citations
University of Luxembourg
Luxembourg, Luxembourg
2 h-index
2 publications
98 citations
1–8 of 120
CRO · 8 publications · 455 citations
8
h-index
4 publications · 431 citations
4
h-index
4 publications · 1.3K citations
4
h-index
3 publications · 556 citations
3
h-index
2 publications · 37 citations
2
h-index
1–5