2013 · 59 citations · 30 references
ArtsDesignDigital Design3D ModelingInteraction DesignInteractive DesignDirect Manipulation InterfacesEmbodied InteractionInteractive Design InterfacesInterface DesignMultimodal InteractionVirtual Reality3D Direct Manipulation3D Manipulation TechniquesContinuous Space RepresentationDigital MockupExpressive ExperienceImmersive Interaction TechniquesSemi-immersive Virtual RealityThree-dimensional Form
Our work introduces a semi-immersive environment for conceptual design where virtual mockups are obtained from gestures we aim to get closer to the way people conceive, create and manipulate threedimensional shapes. We present on-and-above-the-surface interaction techniques following Guiard’s asymmetric bimanual model to take advantage of the continuous interaction space for creating and editing 3D models in a stereoscopic environment. To allow for more expressive interactions, our approach continuously combines hand and finger tracking in the space above the table with multi-touch on its surface. This combination brings forth an alternative design environment where users can seamlessly switch between interacting on the surface or in the space above it depending on the task. Our approach integrates continuous space usage with bimanual interaction to provide an expressive set of 3D modeling operations. Preliminary trials with our experimental setup show this as a very promising avenue for further work.
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Martin A. Fischler, Robert C. Bolles · Communications of the ACM · 1981 · 25.5K citations · Full text
Asymmetric Division of Labor in Human Skilled Bimanual Action
Yves Guiard · Journal of Motor Behavior · 1987 · 1.1K citations
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Sketch-based modeling: A survey
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