Publication | Open Access
Few-Shot Audio-Visual Learning of Environment Acoustics
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2022
Year
MusicEngineeringMachine LearningSound RenderingArbitrary RirsRir PredictionsAcoustic ModelingSpeech RecognitionSpatial AudioSpeaker LocalizationAudio AnalysisImmersive AudioRobot LearningAcoustic Signal ProcessingEnvironment AcousticsMachine VisionRoom Impulse ResponseDeep LearningSoundscapeComputer VisionSpeech ProcessingArts
Room impulse response (RIR) functions capture how the surrounding physical environment transforms the sounds heard by a listener, with implications for various applications in AR, VR, and robotics. Whereas traditional methods to estimate RIRs assume dense geometry and/or sound measurements throughout the environment, we explore how to infer RIRs based on a sparse set of images and echoes observed in the space. Towards that goal, we introduce a transformer-based method that uses self-attention to build a rich acoustic context, then predicts RIRs of arbitrary query source-receiver locations through cross-attention. Additionally, we design a novel training objective that improves the match in the acoustic signature between the RIR predictions and the targets. In experiments using a state-of-the-art audio-visual simulator for 3D environments, we demonstrate that our method successfully generates arbitrary RIRs, outperforming state-of-the-art methods and -- in a major departure from traditional methods -- generalizing to novel environments in a few-shot manner. Project: http://vision.cs.utexas.edu/projects/fs_rir.