ACM SIGGRAPH Computer Graphics · 1982 · 19 citations · 5 references
ComputingComputer EngineeringVisualizationComputer GraphicsDrawingRenderingComputer Graphics HardwareDisplay DesignDisplay TechnologiesGraphics Processing Unit ArchitectureGraphics Processing UnitsLine DrawingDigital Display GraphicsDisplay ArchitectureDisplay LayoutPolygonal RenderingScreen GeometrySpeedVisual Display Design
A display system architecture which has rectangular area filling as its primitive operation is presented. It is shown that lines can be drawn significantly faster with this architecture than with a pixel display system. The rendition of filled boxes is also faster showing an O(n 2 ) speed improvement. Furthermore filled polygons can be rendered with an O(n) speed improvement. The design and implementation of this rectangular area filling architecture are discussed and refined. A custom VLSI integrated circuit is currently being designed to implement this rectangular area filling architecture and at the same time reduce the display memory system video refresh bandwidth requirements.
5
Algorithm for computer control of a digital plotter
Jack Bresenham · IBM Systems Journal · 1965 · 2.2K citations
A real time visible surface algorithm
Gary S. Watkins · 1970 · 197 citations