ACM Transactions on Graphics · 2011 · 25 citations · 14 references
ComputingComputer ScienceAlgorithmsComputational GeometryData StructuresComputational TopologyGeometric Data StructuresGeometry ProcessingGraph TheoryMesh ProcessingMesh TopologyConstant-time AlgorithmsGraph Connectivity QueriesGraph ProcessingManifold Mesh ProcessingMesh AdjacencyMesh ConnectivityPolynomial Time ComplexityTriangle Mesh Processing
We propose LR ( Laced Ring )---a simple data structure for representing the connectivity of manifold triangle meshes. LR provides the option to store on average either 1.08 references per triangle or 26.2 bits per triangle. Its construction, from an input mesh that supports constant-time adjacency queries, has linear space and time complexity, and involves ordering most vertices along a nearly-Hamiltonian cycle. LR is best suited for applications that process meshes with fixed connectivity, as any changes to the connectivity require the data structure to be rebuilt. We provide an implementation of the set of standard random-access, constant-time operators for traversing a mesh, and show that LR often saves both space and traversal time over competing representations.
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Optimizing triangle strips for fast rendering
Francine Evans, Steven Skiena, Amitabh Varshney · 1996 · 187 citations