Manifold Mesh Processing

Manifold Mesh Processing is a computational methodology in geometric modeling and computer graphics that specifically addresses the analysis, synthesis, and manipulation of polygonal meshes possessing the topological property of local Euclidean neighborhood consistency, distinguishing it from general mesh processing by enforcing strict manifoldness constraints such as two-manifoldness at vertices, edges, and faces.

32

Publications

1.9K

Citations

84

Authors

45

Institutions

Publications per year

2017–2026

5

Authors

84

  1. CG
    Craig Gotsman

    Technion – Israel Institute of Technology, Israel

    3 publications · 170 citations

    3

    h-index

  2. EA
    Ergün Akleman

    Texas A&M University, United States

    2 publications · 44 citations

    2

    h-index

  3. TL
    Thomas Lewiner

    Pontifícia Universidade Católica do Rio de Janeiro, Brazil

    2 publications · 536 citations

    2

    h-index

  4. HL
    Hélio Lopes

    Pontifícia Universidade Católica do Rio de Janeiro, Brazil

    2 publications · 536 citations

    2

    h-index

  5. PL
    Peter Lindström

    Lawrence Livermore National Laboratory, United States

    2 publications · 53 citations

    2

    h-index

1–5 of 84

Venues

  1. ACM Transactions on Graphics

    TOG · 3 publications · 71 citations

    3

    h-index

  2. Eurographics

    Repository · 2 publications · 62 citations

    2

    h-index

  3. IEEE Transactions on Visualization and Computer Graphics

    TVCG · 2 publications · 51 citations

    2

    h-index

  4. Computer Aided Geometric Design

    2 publications · 168 citations

    2

    h-index

  5. Graphical Models

    2 publications · 67 citations

    2

    h-index

1–5