2002 · 272 citations · 27 references
ComputingComputer SystemsHuman-computer InteractionMobile ComputingUser Experience DesignAugmented RealityAugmented Reality HardwareHead-mounted Display SystemsInteraction Design For Augmented RealityMobile Human-computer InteractionMobile User ExperienceAugmented Reality DisplaysHybrid RealityMobile Augmented RealityMobile Augmented Reality SystemsPrototype EvaluationPrototypingWearable Computing DevicesWearable Displays
We describe a prototype system that combines together the overlaid 3D graphics of augmented reality with the untethered freedom of mobile computing. The goal is to explore how these two technologies might together make possible wearable computer systems that can support users in their everyday interactions with the world. We introduce an application that presents information about our university's campus, using a head-tracked, see-through, head-worn, 3D display, and an untracked, opaque, handheld, 2D display with stylus and trackpad. We provide an illustrated explanation of how our prototype is used, and describe our rationale behind designing its software infrastructure and selecting the hardware on which it runs.
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A head-mounted three dimensional display
Ivan E. Sutherland · 1968 · 2K citations · Full text
Wearable computing: a first step toward personal imaging
Steve Mann · Computer · 1997 · 502 citations