ISU Red - Research and eData (Illinois State University) · 2004 · 140 citations · 23 references
EducationEducational TechnologyTeacher EducationComputer-assisted InstructionTechnical EducationVirtual Reality In EducationImmersive Learning EnvironmentsVirtual ClassroomsVirtual LaboratoriesVirtual Learning EnvironmentsVirtual RealityIndustrial ProductionTrainingTraining TimeVirtual Environments In InstructionVirtual Laboratory LearningVirtual Reality EducationVirtual Reality Learning EnvironmentsVirtual Training Environments
The use of visual technologies for teaching and learning in industrial education has produced dramatic extensions of the once traditional lectures, demonstrations, and hands-on experiences. From the introduction of color photography to full-motion video to computergenerated presentations with graphics and animations, visual technologies have enhanced the preparation of workforce specialists and technicians by bringing into classrooms and laboratories a breadth and depth of realism that has enhanced comprehension, increased learning performance, and reduced training time. Occasionally, however, there arrives a training technology that causes a realization that this changes everything. Such a technology is virtual reality (VR). The capabilities and possibilities for VR technology may open doors to new vistas in industrial and technical instruction and learning, and the research that supports them.
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