Publication | Open Access
The benchmark framework and exploratory study to investigate the feasibility of 360-degree video-based virtual reality to induce a full body illusion
17
Citations
46
References
2021
Year
Exploratory StudyAvatar AnimationKinesiologyPhysically Based AnimationVirtual WorldsEye TrackingVirtual RealityBusinessFull Body IllusionHuman MovementMulti-user VrVirtual HumanBenchmark FrameworkHealth Sciences
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