Publication | Closed Access
Low Rank Matrix Approximation for 3D Geometry Filtering
89
Citations
57
References
2020
Year
EngineeringPoint Cloud ProcessingPoint CloudImage AnalysisComputational ImagingComputational GeometryLow-rank ApproximationGeometry ProcessingGeometric ModelingMesh DenoisingMachine VisionPoint Cloud DataInverse ProblemsSpatial FilteringComputer VisionPoint CloudsNatural Sciences3D ReconstructionMulti-view Geometry
We propose a robust normal estimation method for both point clouds and meshes using a low rank matrix approximation algorithm. First, we compute a local isotropic structure for each point and find its similar, non-local structures that we organize into a matrix. We then show that a low rank matrix approximation algorithm can robustly estimate normals for both point clouds and meshes. Furthermore, we provide a new filtering method for point cloud data to smooth the position data to fit the estimated normals. We show the applications of our method to point cloud filtering, point set upsampling, surface reconstruction, mesh denoising, and geometric texture removal. Our experiments show that our method generally achieves better results than existing methods.
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