International Journal of Interactive Mobile Technologies (iJIM) · 2020 · 27 citations · 27 references
EducationEducational TechnologySecondary EducationAssessment DesignInstructional DesignPedagogyCivic EducationEducational Software DesignEducational Software EvaluationMobile Application DevelopmentMobile LearningMobile MediaCivic Education CurriculumMobile Learning EnvironmentsMobile Learning PedagogyMobile Learning PlatformsMobile Learning Support
The study has developed an android-based mobile application that can assist in the teaching-learning process of civic education in senior high schools. As a research-and-development activity, it employed the ADDIE model (Analysis, Design, Development, Implementation, and Evaluation). Based on validation by material experts, the developed application was very feasible to use (89.04%), and the media experts concurred with this assessment (90.78%). During the large-group trials, the application scored between 3.96 and 4.68, meaning that it provides an excellent media or platform with high feasibility for the teaching-learning process of civic education in senior high schools.
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Stamatios Papadakis, Michail Kalogiannakis, Nicholas Zaranis · Education and Information Technologies · 2018 · 167 citations
Education, Early Childhood Education, Educational Technology +14