ComputingComputer SystemsInformation TechnologyCloud InfrastructureCloud Performance OptimizationVirtual Reality In EducationCloud Resource ManagementCompute Resource ManagementCost-performance TradeoffsPoint Cloud ProcessingResource ProvisioningResource SchedulingCloud Resource AllocationConstraintsHigh-throughput ComputationI/o Resource AllocationMultimedia StreamingPoint Cloud EncodingShared Resource Allocation
Point cloud video is the most popular representation of hologram, which is the medium to precedent natural content in VR/AR/MR and is expected to be the next generation video. Point cloud video system provides users immersive viewing experience with six degrees of freedom (6DoF) and has wide applications in many fields such as online education and entertainment. To further enhance these applications, point cloud video streaming is in critical demand. The inherent challenges lie in the large size by the necessity of recording the three-dimensional coordinates besides color information, and the associated high computation complexity of encoding/decoding. To this end, this paper proposes a communication and computational resource allocation scheme for QoE-driven point cloud video streaming. In particular, with the goal to maximize the defined QoE by selecting proper quality levels (uncompressed tiles at different quality levels are also considered) for each partitioned point cloud video tile, we formulate this into an optimization problem under the limited communication and computational resources constraints and propose a scheme to solve it. Extensive simulations are conducted and the simulation results show the superior performance of the proposed scheme over the existing schemes.
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Light Field Image Processing: An Overview
Gaochang Wu, Belén Masiá, Adrián Jarabo et al. · IEEE Journal of Selected Topics in Signal Processing · 2017 · 582 citations · Full text
Dynamic Adaptive Point Cloud Streaming
Mohammad Hosseini, Christian Timmerer · 2018 · 108 citations · Full text